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	<title>Comments on: Played - Episode 40</title>
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	<link>http://www.playedpodcast.com/2008-06-04/played-episode-40/</link>
	<description>We love video games! We feel that with our Podcast we bring a unique perspective to video game commentary that is both entertaining and informative. We think our show has a certain professional quality to it that seperates it from most of video game Podcasts out there.

Chris, who works for Gamasutra.com, brings an up-to-the-minute journalistic view to the show. Elizabeth, a hardcore gamer and community manager at 2K Games, brings both a female and industry perspective. And Mark, who works with the Federal Government, is a Network Engineer and has been a hardcore gamer all his life bringing a ton of opinions with him.

Join us in our shenanigans and tomfoolery for we have a lot to say!</description>
	<pubDate>Fri, 12 Mar 2010 12:57:53 +0000</pubDate>
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		<title>By: Remowned &#187; Blog Archive &#187; Hey jerks, this is how you do a Goddamn PC port</title>
		<link>http://www.playedpodcast.com/2008-06-04/played-episode-40/#comment-16072</link>
		<dc:creator>Remowned &#187; Blog Archive &#187; Hey jerks, this is how you do a Goddamn PC port</dc:creator>
		<pubDate>Sun, 08 Jun 2008 07:01:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.playedpodcast.com/2008-06-04/played-episode-40/#comment-16072</guid>
		<description>[...] My podcast co-hosts and I spoke with Al Reed of Demiurge Studios during our most recent episode, and I wish I would have had played the game already by that point so I could have been directly complimentary rather than simply optimistic.  I did broach the topic of Mass Effect 2&#8217;s PC version shipping alongside its 360 version, and he was enthusiastic if nothing else.  EA seems to be consistently more receptive to the PC lately than it has been in quite some time (it even announced a PC-exclusive followup to the critically-praised but commercially moderate Crysis), so I&#8217;m hopeful. [...]</description>
		<content:encoded><![CDATA[<p>[...] My podcast co-hosts and I spoke with Al Reed of Demiurge Studios during our most recent episode, and I wish I would have had played the game already by that point so I could have been directly complimentary rather than simply optimistic.  I did broach the topic of Mass Effect 2&#8217;s PC version shipping alongside its 360 version, and he was enthusiastic if nothing else.  EA seems to be consistently more receptive to the PC lately than it has been in quite some time (it even announced a PC-exclusive followup to the critically-praised but commercially moderate Crysis), so I&#8217;m hopeful. [...]</p>
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